![]() ![]() To save humanity, you must prove yourself a true combat commander!īATTLEZONE COMBAT COMMANDER is coming to Steam & GOG.com in 2018. Achieving victory is no mean feat in this remarkable blend of classic real-time strategy and first-person action. Leading from the front, you take to the battlefield in thrilling first-person combat, piloting futuristic, customizable war machines including hover-tanks, colossal mech walkers, lightning-fast mortar-bikes and more.īut you don’t just fight from the front – you are in total command! A gripping singleplayer campaign will test your mettle as you learn to plot strategy, construct bases, form your armies, deploy defenses and call in airstrikes. In this galaxy-wide war, you are in command of the resistance. The source for these projects is included in the SteamVent submodule.Developed by Big Boat Interactive and published by Rebellion, BATTLEZONE COMBAT COMMANDER remasters Battlezone II with slick new visuals, mod support for the game’s two-decade old modding scene, cross-play online multiplayer between GOG & Steam for up to 14 players, achievements, cloud saves* and more!Ī mysterious alien force threatens humanity itself. The Injection is used to override language detection to force English mode so automation logic can understand SteamCmd's output. The Proxy is used to capture output from SteamCmd properly. If your antivirus complains about SteamCmdProx.exe or SteamCmdInj.dll, please whitelist these files. SteamVent - Function to clear all SteamCmd content without deleting mod files.SteamVent - SteamCmd based mod scanner now catches folders SteamCmd missed due to mods removed from workshop but already downloaded.SteamVent - Fixed non-English handler for SteamCmd.Git based mods (in-dev mods use this) now let you select which branches to pull.Fixed crashes caused by some malformed mod files.Existing logs are now deleted when the mod manager opens, so be sure to save your logs if there is a problem!.Added About tab with community and source code links.Sorting mods by ID now sorts numerically if possible.A right click menu allows for rapid installation of selected mods rather than relying on double clicking each mod's toggle column individually. Multiple mods can now be selected in the management list.The dependency check will occur on all installed BZCC mods and thus can detect missing dependencies for mods in Steam not managed by the mod manager. ![]() Do not use the old (patch 1.2), but instead download/install patch 1.3 3. Added Audit function to scan mods and installed mods for issues such as mod data problems (mod authors must fix these) or missing dependencies for BZCC mods. Obviously make sure that you install the game first before you attempt to patch it.This addon will be deleted automatically if BZCC ever patches as it checks the BZCC exe version. Will auto-inject and enable an addon for BZCC on join to fix some anomalies with the UI when quick-joining often in GOG or rarely in Steam.Support for BZ98R passwords is not possible due to a limitation of quick-joining in BZ98R. Can detect missing mods on join attempt.Can download the needed mods for GOG or direct Steam to the needed workshop pages to subscribe.Will bypass the intermittent issue with BZCC's in game session list.Added Multiplayer Scanner to allow detection of all MP sessions, what mod they are playing, and allow quick-joining those sessions.Added "Find Mods" workshop scanner which, while slow, will list all mods on the workshop for the target game.Note there is a new setting available for BZCC's GOG execution path needed only for the MP quick-join functionality. To upgrade old versions: keep your steamcmd folder and settings.json file and delete everything else.
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